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Design Patterns: Elements of Reusable Object-Oriented Software, by Erich Gamma, Richard Helm, Ralph Johnson, John Vlissides

Design Patterns: Elements of Reusable Object-Oriented Software, by Erich Gamma, Richard Helm, Ralph Johnson, John Vlissides



Design Patterns: Elements of Reusable Object-Oriented Software, by Erich Gamma, Richard Helm, Ralph Johnson, John Vlissides

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Design Patterns: Elements of Reusable Object-Oriented Software, by Erich Gamma, Richard Helm, Ralph Johnson, John Vlissides

These texts cover the design of object-oriented software and examine how to investigate requirements, create solutions and then translate designs into code, showing developers how to make practical use of the most significant recent developments. A summary of UML notation is included.

  • Sales Rank: #6606 in Books
  • Color: White
  • Brand: Gamma, Erich/ Helm, Richard/ Johnson, Ralph/ Vlissides, John
  • Published on: 1994-11-10
  • Original language: English
  • Number of items: 1
  • Dimensions: 9.30" h x 1.10" w x 7.60" l, 1.96 pounds
  • Binding: Hardcover
  • 395 pages

Amazon.com Review
Design Patterns is a modern classic in the literature of object-oriented development, offering timeless and elegant solutions to common problems in software design. It describes patterns for managing object creation, composing objects into larger structures, and coordinating control flow between objects. The book provides numerous examples where using composition rather than inheritance can improve the reusability and flexibility of code. Note, though, that it's not a tutorial but a catalog that you can use to find an object-oriented design pattern that's appropriate for the needs of your particular application--a selection for virtuoso programmers who appreciate (or require) consistent, well-engineered object-oriented designs.

Review
This book isn't an introduction to object-oriented technology or design. Many books already do a good job of that...this isn't an advanced treatise either. It's a book of design patterns that describe simple and elegant solutions to specific problems in object-oriented software design....Once you understand the design patterns and have had an "Aha!" (and not just a "Huh?" experience with them, you won't ever think about object-oriented design in the same way. You'll have insights that can make your own designs more flexible, modular, reusable, and understandable--which is why you're interested in object-oriented technology in the first place, right? -- From the Preface

This is one of the best written and wonderfully insightful books that I have read in a great long while...this book establishes the legitimacy of patterns in the best way: not by argument, but by example. -- C++ Report

From the Inside Flap
This book isn't an introduction to object-oriented technology or design. Many books already do a good job of that. This book assumes you are reasonably proficient in at least one object-oriented programming language, and you should have some experience in object-oriented design as well. You definitely shouldn't have to rush to the nearest dictionary the moment we mention "types" and"polymorphism," or "interface" as opposed to "implementation" inheritance.

On the other hand, this isn't an advanced technical treatise either. It's a book of design patterns that describes simple and elegant solutions to specific problems in object-oriented software design. Design patterns capture solutions that have developed and evolved over time. Hence they aren't the designs people They reflect untold redesign and recoding as developers have struggled for greater reuse and flexibility in their software.Design patterns capture these solutions in a succinct and easily applied form.

The design patterns require neither unusual language features nor amazing programming tricks with which to astound your friends and managers. All can be implemented in standard object-oriented languages, though they might take a little more work than ad hoc solutions. But the extra effort invariably pays dividends in increased flexibility and reusability.

Once you understand the design patterns and have had an "Aha!" (and not just a "Huh?") experience with them, you won't ever think about object-oriented design in the same way. You'll have insights that can make your own designs more flexible, modular, reusable, and understandable - which is why you're interested in object-oriented technology in the first place, right?

A word of warning and encouragement: Don't worry if you don't understand this book completely on the first reading. We didn't understand it all on the first writing! Remember that this isn't a book to read once and put on a shelf. We hope you'll find yourself referring to it again and again for design insights and for inspiration.

This book has had a long gestation. It has seen four countries, three of its authors' marriages, and the birth of two (unrelated) offspring.Many people have had a part in its development. Special thanks are due Bruce Andersen, Kent Beck, and Andre Weinand for their inspiration and advice. We also thank those who reviewed drafts of the manuscript: Roger Bielefeld, Grady Booch, Tom Cargill, Marshall Cline, Ralph Hyre, Brian Kernighan, Thomas Laliberty, Mark Lorenz, Arthur Riel, Doug Schmidt, Clovis Tondo, Steve Vinoski, and Rebecca Wirfs-Brock. We are also grateful to the team at Addison-Wesley for their help and patience: Kate Habib, Tiffany Moore, Lisa Raffaele, Pradeepa Siva, and John Wait. Special thanks to Carl Kessler, Danny Sabbah, and Mark Wegman at IBM Research for their unflagging support of this work.

Last but certainly not least, we thank everyone on the Internet and points beyond who commented on versions of the patterns, offered encouraging words, and told us that what we were doing was worthwhile. These people include but are not limited to Ran Alexander, Jon Avotins, Steve Berczuk, Julian Berdych, Matthias Bohlen, John Brant, Allan Clarke, Paul Chisholm, Jens Coldewey, Dave Collins, Jim Coplien, Don Dwiggins, Gabriele Elia, Doug Felt, Brian Foote, Denis Fortin, Ward Harold, Hermann Hueni, Nayeem Islam, Bikramjit Kalra, Paul Keefer, Thomas Kofler, Doug Lea, Dan LaLiberte, James Long, Ann Louise Luu, Pundi Madhavan, Brian Marick, Robert Martin, Dave McComb, Carl McConnell, Christine Mingins, Hanspeter Mossenbock, Eric Newton, Marianne Ozcan, Roxsan Payette, Larry Podmolik, George Radin, Sita Ramakrishnan, Russ Ramirez, Dirk Riehle, Bryan Rosenburg, Aamod Sane, Duri Schmidt, Robert Seidl, Xin Shu, and Bill Walker.

We don't consider this collection of design patterns complete and static; it's more a recording of our current thoughts on design. We welcome comments on it, whether criticisms of our examples, references and known uses we've missed, or design patterns we should have included. You can write us care of Addison-Wesley, or send electronic mail to design-patterns@cs.uiuc. You can also obtain softcopy for the code in the Sample Code sections by sending the message "send design pattern source" to design-patterns-source@cs.uiuc.

Mountain View, California - E.G.
Montreal, Quebec - R.H.
Urbana, Illinois - R.J.
Hawthorne, New York - J.V.

August 1994

0201633612P04062001

Most helpful customer reviews

0 of 0 people found the following review helpful.
Design Patterns
By venkata
As part of my project new implementations, need to rewrite entire spring dao layer and front end , this book helped me a lot understanding better on all design patterns from scratch with examples. explaining all design patterns with examples by core authors in simple way . strategy vs state explained very well.

13 of 14 people found the following review helpful.
CD Edition is Awesome!!
By R. Williams
What you've heard is true: this is the most important book on programming of the last __ years (at least 10, for me maybe of all time).
I wanted to just put a few thoughts in that I didn't see in the other reviews:
1. I read an article one time where John Vlissides (one of the authors) was saying he spoke somewhere and asked how many people had read the book and almost everyone raised their hands, then he asked, who would like to come up and explain how to implement the Composite pattern and suddenly only a couple hands were raised. Though this book is a fount of great ideas, it really will be most useful to you if you become CONVERSATIONAL with EACH of the patterns. That's the whole idea from Alexander anyway so consider it a mandate from on high.
2. One easy way I've used to explain to people what patterns are about is that mere object oriented training leaves people with an idea of how to model things as objects, but so many times I've done reviews of programmers code and they got that far and then as soon as work needed to be done that required more than one class, one of two things happens: they start passing data all over the place (back to the structured world we go), or they start binding their objects into deadly embraces. This book teaches you how to have some 'tricks' in your bag for modeling just such situations. Now, that said, there is some work you will have to do to map it into the newer programming world we're living in, for instance distributed Java makes some services available (like EJBs/container services/messaging) that changes some of the implementation ideas considerably.
3. If you are using Java, you can start to learn patterns and their application to your chosen platform by looking at a vast wealth of work that's already been done. The JDK uses the Observer pattern for its event model. Some of the more advanced frameworks, like BEA's Theory Center, are loaded w/Design Patterns (Chain of Responsibility and Strategy). And many products (Together/J) use patterns in their APIs (Visitor).
Finally, whenever I'm interviewing programmers now I ask them if they know what patterns are, then if they get past that, if they can give me an example of a recent use of a pattern and how it worked. I had a guy a couple of weeks ago looking for 6 figures who told me he'd heard of the book but hadn't gotten around to opening it. Der, that's like a doctor saying 'I've heard milk might not be good for ulcers, but take it because I haven't had time to review the research yet.'
More writers need to put out CD editions that are this good, dang it!!

7 of 7 people found the following review helpful.
Expand your programming vocabulary...difficult but worth it
By JavaBarista
This is a book that you need to chew on for a while and which will take a while to digest once swallowed. It will, however, turn into pure programming muscle as payback for all your effort!
This is an academic treatise (it started out as a Master's thesis) and reads like one. But as you read you'll find yourself identifying with some of the patterns that you've unknowingly used in your own code. And you'll start seeing how you could have used other patterns. And before you know it, your approach to programming has changed and you are able to focus more on the domain-specific issues rather than getting caught up in the need to continuously re-invent the proverbial wheel. And the world looks a little bit brighter.
Any book that does that for you deserves 5 stars regardless of how dry it is.

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